000 | 01062nam a2200361 i 4500 | ||
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003 | UTCC | ||
005 | 20210927173659.0 | ||
008 | 210915s2019 flua b 001 0 eng d | ||
020 | _a9781138298897 | ||
040 |
_aUTCC _beng _cUTCC _erda |
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082 | 0 | 0 |
_a794.80685 _bL911p |
100 | 1 |
_aLovell, Nicholas, _9303447 _d1972- _eauthor |
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245 | 1 | 4 |
_aThe pyramid of game design : _bdesigning, producing and launching service games / _cNicholas Lovell. |
264 | 1 |
_aBoca Raton, FL : _bCRC Press, _c2019. |
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300 |
_axiii, 325 pages : _billustrations. |
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336 |
_atxt _2rdacontent |
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337 |
_an _2rdamedia |
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338 |
_anc _2rdacarrier |
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500 | _a1,690.00. | ||
504 | _aIncludes bibliographical references and index. | ||
650 | 0 |
_9303448 _aComputer games industry. |
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650 | 0 |
_986050 _aComputer games. |
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850 | _aUTCC | ||
942 |
_2ddc _cBK |
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998 |
_cPP _bPD |
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999 |
_c311479 _d311479 |