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1.
The pyramid of game design : designing, producing and launching service games / Nicholas Lovell.

by Lovell, Nicholas, 1972- [author].

Material type: Text Text; Format: print ; Literary form: Not fiction Publisher: Boca Raton, FL : CRC Press, 2019Availability: Items available for loan: Call number: 794.80685 L911p (1).

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2.
Learning by doing : a comprehensive guide to simulations, computer games, and pedagogy in e-learning and other educational experiences / Clark Aldrich.

by Aldrich, Clark.

Material type: Text Text; Format: print ; Literary form: Not fiction Publisher: San Francisco, CA : Pfeiffer, 2005Availability: Items available for loan: Call number: 371.397 A365l (1).

3.
Game invaders : the theory and understanding of computer games / Clive Fencott...[et al.]

by Fencott, P. C.

Material type: Text Text; Format: print ; Literary form: Not fiction Publisher: Hoboken, NJ : Wiley, 2012Availability: Items available for loan: Call number: 794.8 G192 (1).

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